![]() ![]() Flee option to avoid crew combat - Delivered Idea - ideas that need to be flashed out / thought through to see how they would fit with other systems TBD - features/fixes that we plan to add but have not set a priority/timing on yet Prio2 - features/fixes that we plan on working on after finishing the Prio1s (2021 Q3) Prio1 - features/fixes that we are actively working on (2021 Summer) Mind that these plans might change over time. There are so many facets of the game that it will take some time to gather all of them, so we will keep expanding this list. We previously posted about our immediate priorities but realize it might help if we shared the broader list of features we are planning to implement during EA. Thanks for the countless improvement ideas shared with us via the various channels. ![]() Feature Roadmap - as of J(Subject to Updates and Changes)
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